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Perk overhaul fallout 4
Perk overhaul fallout 4







perk overhaul fallout 4

Having the better perks locked behind certain requirements rather than just level is a means of balancing the game and the charakter system in the Fallout games and while that does indeed hinder the "free" progression a bit it still remains rather important in my opinion. The only reason the perks have such high level requirements for the next step in some of them, is due to having no level cap in the game. Its more due to using the combat oriented perks, and better weapons. Actually, I would say your character wouldn't become overpowered just due to having maxed out/high specials. Originally posted by Calen:Yea I forgot that the last two game also had a Special requirment on the perks, I just fine it annoying I can't get some of the better perks if I don't turn my character into a god. Yea I forgot that the last two game also had a Special requirment on the perks, I just fine it annoying I can't get some of the better perks if I don't turn my character into a god. Removing that would make the game significantly worse in my opinion and may even ruin the balance between the attributes themselves. It was basically the same in previous fallout games with many perks requiring a certain level of Skill X or Skill Y and it's just such a core component of how the whole character progression system in Fallout games work.

perk overhaul fallout 4

Certain kinds of Perks being tied to a certain attribute whose effect it is associated with just makes sense.

perk overhaul fallout 4

Originally posted by MrSmith:Quite honestly i think Number 3 would be a rather horrible change that would remove the whole point from the perk system in general.









Perk overhaul fallout 4